Bio

Studying Sensing, Perception, and Action in Computers and Humans

Formal Education

  • PhD Fellow at the University of Copenhagen, Denmark (as of August 2015)
  • Visiting Researcher at the Responsive Environments group of the MIT Media Lab (Winter 2017)
  • MSc from Queen’s University in Canada (2013-2015)
  • BA (Hons.) from University College Maastricht, Maastricht University, The Netherlands (2009 – 2013)

 

Skills

Physical Computing
I am fascinated by physical interactive objects. I got involved in Human Computer interaction through interactive robotic art and have since used this fascination to explore diverse topics such as tangible multi-device ecologies, wearables sensors and flexible computers.

Experimental Studies of Human Behavior and Perception
I am interested in how such interactive objects change human perception and behavior. I have therefore set up multiple behavior and psychophysics experiments.

Custom and Novel Sensor Solutions
I think of sensors as a design material, rather than as something used to augment a ‘dumb’ object. I have designed countless custom inertial, infrared, capacitive and resistive sensing solutions.

Soft Circuits & Flexible PCBs
My interests in sensor design and wearable computing have led me to investigate how sensors can be integrated into fabric and how fabric itself can be used to create functional electronic textiles. Together with colleagues at the Human Media Lab at Queen’s University I developed my own workflow for designing and manufacturing flexible circuits. By building (and breaking) flexible and elastic circuits, I have an intuitive grasp of their opportunities and constraints.

Haptic Feedback Design
My current research is focused on improving our understanding of haptic perception and learning how to design for it. With my work, I hope to demonstrate how great the untapped potential of this perceptual channel is.

Research Experience

Fall 2017 Design and Implementation of micro-gravity robotics experiment for the Media Lab Space Initiative
As of August 2015 PhD Fellow at the University of Copenhagen’s Human Centred Computing group, Denmark (Body-Based UI)
2013 –2015 Research Assistant at the Human Media Lab, Queen’s University, Canada (research into wearable, pose-aware technologies)
2012 –2014 Research Coordinator, Cybermedic, Paris/London (research into bio-compatible battery technologies for body modifications)
2011 Research Fellow at the Human Media Lab, Queen’s University, Canada (prototyping of multi-display interaction environments)
2010 – 2011 Undergraduate Researcher at Department of Knowledge Engineering, University Maastricht, The Netherlands (research into human robot interaction)

Invited Talks

2017
Guest Talk for the HCI Sorbonne group on Coupling Motion and Perception for Haptic Interfaces, Paris, France

2016
Guest Talk at NYU Shanghai on Designing for the Moving Body, Shanghai, China
Talk at Maker Carnival Shanghai on Body Based User Interfaces, Shanghai, China
Talk at Zhengzhou Highschool No2 on Education and Academia, Zengzhou, China
Talk at the ‘Second Generation and Start-Ups’ conference on Designing User Interfaces for the Body, Hongzhou, China
Guest Talk at ITU, Denmark on Body-UI and Sensory Expansion

2014
Global Entrepreneurship Week, Maastricht, The Netherlands

2013
Presentation of PaperTab at IFP Media Center / Founders Forum, NYC, USA
Presentation of PaperTab at the World Technology Network, NYC, USA

2012
Talk at the Avans Hogeschool on Crowdsourcing and Crowdfunding, Breda, The Netherlands

Academic Services

2016, 2017 Poster Committee Member – ISS
2015, 2016 Social Media Chair – TEI
Since ~ 2013 reviewer for CHI, TEI, MUM, Augmented Human, DIS, MobileHCI, NordiCHI,
CHI Play, Siggraph ASIA, ACE and others.