aceWorkshop

8:30 to 9:00 – Arrival
Come and have a coffee with us before things start

9:00 to 10:30 – Introduction
The workshop organizers will give a short overview of the day. All participants briefly introduce themselves and their research (3 – 4 minutes per person please).

10:30 to 11:15 – Morning Break
Catering will be provided by CHI

11:15 to 12:45 – Discussion (moderated by Giovanni Troiano)
This discussion is meant to for us to share and compare our definition of what a shape changing interface is. Looking at examples of shape changing interfaces, which perspectives best help us in understanding them? Giovanni has recently reviewed 350 science fiction movies on their use of shape changing interfaces, he will be bringing a small set of clips from this review to use as examples and discussion points.

12:45 to 13:45 – Lunch Break
To give us as much time as possible to actually enjoy our food, we will have food ordered to the venue. If the weather is good, we may walk to a nearby park. If you have any dietary restrictions, please let Antonio Gomes know.

13:45 – 15:00 – Brainstorm (moderated by Tim Merritt)
For this session we will create small groups of 3 to 4 people. Tim will present each group with a design task. While doing this task we will consider which assumptions, which definitions, which unstated goals influence our design choices. Will will create post-it notes with assumptions, definitions used and consideration we find important. (The more artistically inclined will also be provided with material for making super fast mini-prototypes or drawings to demonstrate ideas)

15:00 to 15:45 – Afternoon Break
Catering will be provided by CHI

16:00 to 17:30 – Mindmap (moderated by Jason Alexander)
Using the post-it notes, sketches and other tangible outcomes of the previous session, we will create a wall sized mindmap. This will be a process with multiple iterations, starting with a free for all, eventually becoming more organized. The goal is to discover the strengths and weaknesses of different approaches towards thinking about shape changing interfaces and how these different perspectives differ from and relate to each other.

17:30 to 18:00 – Closing Remarks
We will recap the activities of the day and provide an outlook on how the materials collected in this workshop will be used going forward.

 

 

Previous Plans, before the change to one day workshop:

Day One

Introduction

The workshop will start with a series of lightning-talks in which each participant will have briefly introduce their work and their perspectives on the use of shape-changing interfaces (~3mins). We also encourage participants to bring and present physical or visual demonstrations of their work. This first step will be necessary to inform all participants about the different perspectives and generate ground for later discussion.

Sharing perspectives

Participants will collaboratively generate a wall-sized mind-map, connecting the different artefacts, design perspectives and technologies presented in the lightning talks. In doing so, participants will be able to identify similarities and differences between their approaches. The goal of this step is to introduce participants to a wide range of different perspectives, applications, technologies and practices used and applied in designing and manufacturing shape-changing interfaces. To prepare for the next session, participants will identify open design challenges within different design perspectives.

Adopting other perspectives

Participants will, in small groups, choose a paradigm, workflow, technology or approach they are not accustomed to and will use it in designing or prototyping a shape-changing interface. They will use this perspective to address a design challenge established in the previous session. We will provide participants with materials (i.e., sensors, actuators, Arduino boards) which they can use to implement their own designs or prototypes. Participants are encouraged to do so outside of the domain they usually work in (e.g., an expert of mobile phones working on biologically actuated interfaces).

Day Two

Completing and Documenting Prototypes

Participants will complete their prototypes and document them in the form of a video and short description. These documents will be published on the website.

Synthesizing perspectives

Using the wall sized mind-map generated on the previous day as a presentation tool, participants will present their prototypes and designs; each participant will explain the challenges they had in adopting other design perspectives as well as what they have learned in the process.