Bio

Formal education

2019

2015

  • PhD in Computer Science from the University of Copenhagen, Denmark
  • Work on Body-Based UI, and Tactile Perception

2017

  • Visiting Researcher at the Responsive Environments group of the MIT Media Lab

2015

2013

  • MSc from Queen’s University in Canada
  • Flexible Displays, Wearables

2013

2009

  • BA (Hons.) from University College Maastricht, The Netherlands
  • Philosophy of Science and Technology

Research experience

2020

  • Post-Doctorial Researcher at the Human Computer Interaction Lab of Saarland University
  • Since 2019, Ongoing

2019

  • PhD Fellow at the University of Copenhagen’s Human Centred Computing group, Denmark (Body-Based UI)
  • Contributed to ERC Grant for research on Body Based User Interfaces

2017

  • Design and Implementation of micro-gravity robotics experiment for the Media Lab Space Initiative

2015

  • Research Assistant at the Human Media Lab, Queen’s University, Canada (research into wearable, pose-aware technologies)
  • Work on flexible displays, manufacturing of flexible circuits

2014

  • Research Coordinator, Cybermedic, Paris/London (research into bio-compatible battery technologies for body modifications)
  • Investigating battery technologies for new Human Interfaces

2011

  • Research Fellow at the Human Media Lab, Queen’s University, Canada
  • Prototyping multi-display interaction environments

2010

  • Undergraduate Researcher at Department of Knowledge Engineering, University Maastricht, The Netherlands
  • Research into Human-Robot interaction, wearable robot controllers

Talks

2018

  • Guest Talk at the HCI Group Saarbruecken: Textiles/Space/Touch, Saarbruecken, Germany

2017

  • Guest Talk for the HCI Sorbonne group on Coupling Motion and Perception for Haptic Interfaces, Paris, France

2016

  • Guest Talk at ITU, Denmark on Body-UI and Sensory Expansion
  • Talk at the ‘Second Generation and Start-Ups’ conference on Designing User Interfaces for the Body, Hongzhou, China
  • Talk at Zhengzhou Highschool No2 on Education and Academia, Zengzhou, China
  • Talk at Maker Carnival Shanghai on Body Based User Interfaces, Shanghai, China
  • Guest Talk at NYU Shanghai on Designing for the Moving Body, Shanghai, China

2015

  • Global Entrepreneurship Week, Maastricht, The Netherlands

2013

  • Presentation of PaperTab at the World Technology Network, NYC, USA
  • Presentation of PaperTab at IFP Media Center / Founders Forum, NYC, USA

2012

  • Talk at the Avans Hogeschool on Crowdsourcing and Crowdfunding, Breda, The Netherlands

Academic Services

2021

  • Program Comittee, CHI
  • Studio Chair, TEI
  • Program Chair, Augmented Humans

2020

  • Program Comittee, UIST
  • Program Chair, Augmented Humans

2019

  • Program Committee, TEI
  • Program Comittee, Augmented Humans

2018

  • Program Committee, TEI

2017

  • Social Media Chair, TEI
  • Poster Committee, ISS

2016

  • Publicity Chair, TEI

Skills

Physical Computing

I am fascinated by physical interactive objects. I got involved in Human Computer interaction through interactive robotic art and have since used this fascination to explore diverse topics such as tangible multi-device ecologies, wearables sensors and flexible computers.

Experimental Studies of Human Behavior and Perception

I am interested in how such interactive objects change human perception and behavior. I have therefore set up multiple behavior and psychophysics experiments.

Custom and Novel Sensor Solutions

I think of sensors as a design material, rather than as something used to augment a ‘dumb’ object. I have designed countless custom inertial, infrared, capacitive and resistive sensing solutions.

Soft Circuits & Flexible PCBs

My interests in sensor design and wearable computing have led me to investigate how sensors can be integrated into fabric and how fabric itself can be used to create functional electronic textiles. Together with colleagues at the Human Media Lab at Queen’s University I developed my own workflow for designing and manufacturing flexible circuits. By building (and breaking) flexible and elastic circuits, I have an intuitive grasp of their opportunities and constraints.

Haptic Feedback Design

My current research is focused on improving our understanding of haptic perception and learning how to design for it. With my work, I hope to demonstrate how great the untapped potential of this perceptual channel is.